using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Windows.Forms;
using System.Reflection;

namespace LngTGUI
    {
    partial class LngTAboutBox: Form
        {
        public LngTAboutBox()
            {
            InitializeComponent();

            //  Initialize the AboutBox to display the product information from the assembly information.
            //  Change assembly information settings for your application through either:
            //  - Project->Properties->Application->Assembly Information
            //  - AssemblyInfo.cs
            this.Text = String.Format( "About {0}", AssemblyTitle );
            this.labelProductName.Text = AssemblyProduct;
            this.labelVersion.Text = String.Format( "Version {0}", AssemblyVersion );
            this.labelCopyright.Text = AssemblyCopyright;
            this.labelCompanyName.Text = AssemblyCompany;
            this.textBoxDescription.Text = AssemblyDescription;
            }

        #region Assembly Attribute Accessors

        public string AssemblyTitle
            {
            get
                {
                // Get all Title attributes on this assembly
                object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes( typeof( AssemblyTitleAttribute ), false );
                // If there is at least one Title attribute
                if( attributes.Length > 0 )
                    {
                    // Select the first one
                    AssemblyTitleAttribute titleAttribute = ( AssemblyTitleAttribute )attributes[ 0 ];
                    // If it is not an empty string, return it
                    if( titleAttribute.Title != "" )
                        return titleAttribute.Title;
                    }
                // If there was no Title attribute, or if the Title attribute was the empty string, return the .exe name
                return System.IO.Path.GetFileNameWithoutExtension( Assembly.GetExecutingAssembly().CodeBase );
                }
            }

        public string AssemblyVersion
            {
            get
                {
                return Assembly.GetExecutingAssembly().GetName().Version.ToString();
                }
            }

        public string AssemblyDescription
            {
            get
                {
                // Get all Description attributes on this assembly
                object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes( typeof( AssemblyDescriptionAttribute ), false );
                // If there aren't any Description attributes, return an empty string
                if( attributes.Length == 0 )
                    return "";
                // If there is a Description attribute, return its value
                return ( ( AssemblyDescriptionAttribute )attributes[ 0 ] ).Description;
                }
            }

        public string AssemblyProduct
            {
            get
                {
                // Get all Product attributes on this assembly
                object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes( typeof( AssemblyProductAttribute ), false );
                // If there aren't any Product attributes, return an empty string
                if( attributes.Length == 0 )
                    return "";
                // If there is a Product attribute, return its value
                return ( ( AssemblyProductAttribute )attributes[ 0 ] ).Product;
                }
            }

        public string AssemblyCopyright
            {
            get
                {
                // Get all Copyright attributes on this assembly
                object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes( typeof( AssemblyCopyrightAttribute ), false );
                // If there aren't any Copyright attributes, return an empty string
                if( attributes.Length == 0 )
                    return "";
                // If there is a Copyright attribute, return its value
                return ( ( AssemblyCopyrightAttribute )attributes[ 0 ] ).Copyright;
                }
            }

        public string AssemblyCompany
            {
            get
                {
                // Get all Company attributes on this assembly
                object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes( typeof( AssemblyCompanyAttribute ), false );
                // If there aren't any Company attributes, return an empty string
                if( attributes.Length == 0 )
                    return "";
                // If there is a Company attribute, return its value
                return ( ( AssemblyCompanyAttribute )attributes[ 0 ] ).Company;
                }
            }
        #endregion
        }
    }
